12/10/2023 0 Comments Prodeus trailer![]() The developers have stated that community engagement was considered a core principle of the game from the beginning. The launch trailer and later gameplay demos were created with a pre-alpha version of the game showcasing a typical level. Later, the two recruited Andrew Hulshult for the soundtrack and Josh "Dragonfly" O'Sullivan from the Doom modding community to work on level design. Around that time, Mojica reconnected with Voeller and decided to leave his job at Starbreeze Studios to join the project. By 2017, Voeller had decided to leave the industry to pursue an idea for a retro first-person shooter (that would become Prodeus). Golden Excalibur Gloves (Limited Edition)ĭevelopers Mike Voeller and Jason Mojica met while working together at Raven Software on Singularity.Community tools - share, play and rate other community maps.Action, Explosions, more blood, over the top visual effects.In Prodeus, the players slip into the role of a corrupted agent of Prodeus who is determined on his way to destroy his creator and every opponent. The game also has the option to dynamically convert enemy and item models to sprites, further simulating a retro experience. Though the game may be played entirely with modern visuals, the game allows the player to apply shaders that give the game a pixelated look, simulating resolutions down to 360p or even 216p. Prodeus employs a modern game engine to extend the experience of classic shooters with visuals such as dynamic lighting and particle effects, interactive levels, a gore system, and a dynamic soundtrack. To help the player find their way, and to aid in discovering secrets, the game features an automap similar in function to those featured in games such as Doom, Duke Nukem 3D, and Metroid Prime. The player must explore complex levels, sometimes searching out keys to progress, while engaging enemies in fast-paced combat using a variety of weapons. The developers describe Prodeus as "the first-person shooter of old, re-imagined using modern rendering techniques." The gameplay resembles that of classic 1990s first-person shooters such as Doom and Quake. The game is scheduled to fully release for macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in September 23, 2022. An early access version was released on November 9, 2020. The game was crowdfunded by a successful Kickstarter campaign in April 2019. ![]() Prodeus is an indie first-person shooter video game developed by Bounding Box Software and published by Humble Games. Graphics: NVidia GTX 1050 or AMD RX 560.Graphics: NVidia GTX 580 or AMD HD 7870.Prodeus launches later this year for Nintendo Switch, PC, PlayStation 4, and Xbox One. If you want to hear more about the game, go check out OnlySP’s interview where Voeller and Mojica discussed what kinds of weapons to expect, inspirations, and post-launch support. Along with the developers having some background at Raven Software, avid Doom modder Josh “Dragonfly” O’Sullivan is also attached and working on the game’s level design. Replayability is another key component to what the team offers here, as players will be able to take advantage of a level editor, user generated content, and more support after launch. Over-the-top gameplay is king in Prodeus - the game’s Steam page even lists “infinite blood” as an art style feature - so don’t go in expecting a particularly gripping narrative as you take control of a hell-bent, corrupted agent. ![]() ![]() This once- Kickstarter project doubled its initial funding goal thanks to the promise of old-school graphics with a modern appeal, AAA quality, and, of course, breakneck action. If you haven’t heard of Prodeus, you can probably accurately expect what the game has to offer by simply watching the trailer above. ![]()
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